Hello! My name is Tatu Eugen, and I am a passionate level designer specializing in the Counter-Strike engine. With years of experience, I focus on creating immersive and balanced maps that offer both competitive depth and engaging gameplay.
My work is a blend of technical precision and artistic vision, ensuring every level is not only visually stunning but also fun to play. I'm always looking for new challenges and ways to push the boundaries of what's possible within the game.
"Since 2007, I've crafted over 500 Counter-Strike maps. Time may move on, but my creations will continue to challenge, inspire, and thrill players for generations. My legacy is etched in pixels, play, and relentless passion-eternal in every corner of every Tatu Eugen map."
Have a project in mind, want to collaborate, or just want to chat about mapping? Feel free to reach out!